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Research into Design for Communities, Volume 2 - Proceedings of ICoRD 2017
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Research into Design for Communities, Volume 2 - Proceedings of ICoRD 2017
von: Amaresh Chakrabarti, Debkumar Chakrabarti
Springer-Verlag, 2017
ISBN: 9789811035210
1038 Seiten, Download: 29615 KB
 
Format:  PDF
geeignet für: Apple iPad, Android Tablet PC's Online-Lesen PC, MAC, Laptop

Typ: A (einfacher Zugriff)

 

 
eBook anfordern
Inhaltsverzeichnis

  Preface 6  
  Conference Organisation 9  
     Patron 9  
     Steering Committee 9  
     Advisory Committee 9  
     Conference Chair 10  
     Programme Chair 10  
     Co-chairs 10  
     Workshop Co-chair 11  
     International Programme Committee 11  
     Conference Secretary 17  
     Conference Treasurer 17  
     Local Organising Committee 17  
  About the Conference 19  
  Contents 21  
  About the Editors 30  
  Eco-design, Sustainable Manufacturing, Design for Sustainability 32  
  1 Supporting Environmentally-Benign Design: Environmental Impact Estimation and Uncertainty Categories with Respect to Life Cycle Assessment in Conceptual Design 33  
     Abstract 33  
     1 Introduction 34  
     2 Literature Review 35  
        2.1 Solution Description and Environmental Impact Propagation in Conceptual Design Stage 35  
        2.2 Environmental Impact Estimation in Conceptual Design and Relevance of Uncertainty Analysis 36  
        2.3 Uncertainty in Conceptual Design: Categorisation and Definition 37  
     3 ‘Solution Definition’ in Conceptual Design as Evolutionary Precursor to ‘Structure Definition’ in Embodiment Design 38  
        3.1 Literature Review: Structure-Definition in Embodiment Design 38  
        3.2 Descriptive Study: Mapping ‘Structure Defintion’ to ‘Solution Defintion’ 39  
           3.2.1 Analysis of Design Sketches 39  
           3.2.2 Findings from Design Analysis 39  
           3.2.3 Conclusions from the Design Analysis 41  
        3.3 Uncertainty Category with Respect to LCA in Conceptual Design 41  
     4 Environmental Impact Estimate in Conceptual Design 42  
        4.1 Uncertainty Association with Environmental Impact Estimate 42  
        4.2 Enabling Pre-emptive, Sound Design-Decisions: Research Value Proposition 44  
           4.2.1 Descriptive Study: Analysis of Design Decisions 45  
           4.2.2 Observations and Findings from the Design Analysis 45  
           4.2.3 Conclusions from the Design Analysis 47  
     5 Conclusions and Future Work 47  
     References 47  
  2 Supporting Sustainable Service-System Design: A Case Study on Green-Roof Design with InDeaTe Template and Tool at Syracuse, New York 49  
     Abstract 49  
     1 Introduction 50  
     2 Case Study: Overview 50  
        2.1 Problem Brief 50  
        2.2 Design Methodology 51  
           2.2.1 Exercise Duration 51  
           2.2.2 Participants 51  
        2.3 Analysis Methodology 52  
           2.3.1 Assessment of Design with Respect to Benchmark 52  
           2.3.2 Analysis of Effectiveness of Tool: 53  
        2.4 Limitations of the Study 53  
        2.5 Key Findings of the Study 53  
     3 Literature Review 54  
        3.1 Relevance and Need for a Holistic Support 54  
        3.2 InDeaTe Tool and Template: A Novel, Holistic Design Support 54  
        3.3 Green Roofs: A Literature Survey 55  
     4 Design Exercise 56  
        4.1 Task Clarification Stage 56  
        4.2 Conceptual Design Stage 59  
     5 Key Findings 59  
        5.1 Design Assessment 59  
        5.2 Analysis of Tool 61  
     6 Conclusions 62  
     References 62  
  3 ‘What Ideality Tool’ (WIT) for Product Design Briefs 64  
     Abstract 64  
     1 Introduction 64  
     2 Nature as a Model, Tutor and Scale 66  
        2.1 ‘What Ideality Tool’ (‘WIT’) for the Product Design Brief 67  
        2.2 How Was the Model Developed? 68  
        2.3 Transitioning from a Static Flowchart to a Dynamic Automation Tool 69  
        2.4 Research and Test Case Description 70  
        2.5 Results 70  
        2.6 Criteria and Measuring Process 72  
        2.7 Discussion 72  
        2.8 Summary and Conclusions 74  
        2.9 Suggestions for Continued Research 74  
     References 74  
  4 Holistic Socio-environmental Design: Practices Through Making, Craft, and Historicity 76  
     Abstract 76  
     1 Introduction 76  
     2 Sustainability: Meanings and Practices 77  
     3 Making, Craft, and Historicity 78  
     4 Cultural Design Practices 79  
        4.1 Food Design: Cycle and Systems 79  
        4.2 Textile Design: Khadi and Charkha 80  
        4.3 Product Design: Craft 81  
        4.4 Building Design: Material, Craft and Local 82  
        4.5 Urban Design: Community (Villages, Towns and Cities) 83  
     5 Conclusion 84  
     References 85  
  5 Design for Innovation: Toys for Sustainable Play 87  
     Abstract 87  
     1 Introduction 87  
     2 The Past and the Future of Toys 88  
        2.1 Playing in the Antiquity 88  
        2.2 Toys Made with Eco-materials and 3D Printed 89  
     3 Research Design 90  
        3.1 Materials 90  
           3.1.1 Ingredients 90  
           3.1.2 Processing 90  
        3.2 Design and Fabrication 91  
     4 The Impact of Toys Design on Environment 91  
        4.1 Geometric Box Set 91  
        4.2 The Making of Beetroot Dough for Protoparts Printing 92  
        4.3 Estimating the Environmental Impact on the Beetroot Dough Processing and the Toy Prototyping 93  
     5 Conclusions and Recommendations for Future Research 95  
     References 96  
  6 A Story of Languishing Doll: Revival of Cloth Dolls of India 98  
     Abstract 98  
     1 Introduction 98  
        1.1 Dolls of India 99  
        1.2 Evolution of Doll’s Body Form 101  
        1.3 Cloth Doll 101  
        1.4 Making Techniques 102  
        1.5 Effect of Industrialisation on Craft 102  
        1.6 Revival’s Tale 103  
     References 104  
  7 Smart-Cities for India: Why not Open-Source Villages? 105  
     Abstract 105  
     1 Introduction 105  
     2 Technological Leapfrogging 106  
        2.1 The Indian Scenario 106  
        2.2 Telecommunications 106  
        2.3 Transportation and Energy 107  
        2.4 Governance 107  
     3 Smart-Cities, Urbanisation and Development 108  
        3.1 Smart-Cities in India 109  
     4 Development, Smart-Villages and Panchayati Raj 110  
        4.1 Models of Development 110  
        4.2 Concerns: Regulatory Frameworks, Language 111  
     5 Open-Source Architecture, Settlements and Systems 112  
        5.1 Open-Source 112  
        5.2 Open-Source Vernacular Architecture and Traditional Knowledge Systems 112  
     6 Discussion 113  
     7 Conclusion 114  
     References 115  
  8 Design Intervention for Livelihood and Hygiene for Street Vending of Panipuri 116  
     Abstract 116  
     1 Introduction 116  
     2 Issues of Street Food Vending in India 117  
     3 Methodology 118  
        3.1 Marketing-Research-Finding Sensitive Visualisation (MRFSV) Online 119  
           3.1.1 Genesis of Marketing-Research-Finding Sensitive Visualisation (MRFSV) 119  
     4 Results and Discussions 120  
        4.1 Design for Panipuri Serving 120  
           4.1.1 Prototyping of Panipuri Serving 120  
        4.2 Cart Design for Panipuri Vendors 125  
           4.2.1 Virtual Model and Mock-up Model of Cart for Panipuri Vendors 126  
     5 Economic Justification 128  
     6 Future Scope and Conclusion 128  
     References 128  
  9 Life Cycle Assessment (LCA) to Assess Energy Neutrality in Occupancy Sensors 130  
     Abstract 130  
     1 Introduction 131  
     2 Working Principle and Design 131  
     3 Life Cycle Assessment and Energy Neutrality Concept 131  
     4 Methodology of Investigation 132  
        4.1 Objective and Scope of Study 132  
        4.2 Product Analyzed and Software Used in the Study 133  
        4.3 Functional Unit and System Boundary 134  
     5 Experimental and Simulation Results 134  
     6 Data Interpretation 136  
     7 Conclusions 139  
     8 Recommendations 139  
     References 139  
  10 Micro Solar Energy Systems: Product Design Intervention Facilitating Sustainable Development for Rural North East India 142  
     Abstract 142  
     1 Introduction 143  
     2 Resources for Rural Development 145  
     3 Social Construction of Design 145  
     4 Design Based Rural Sustainable Development Framework 146  
     5 Scope of Framework: Design Intervention Attempt 147  
     6 Need for Energy Innovation: Prospective Scope 149  
     7 Conclusion 149  
     References 150  
  11 Design for Communities: An Entrepreneurial Approach to Solve the Problems of Society and Environment Fuelled by Product Design 151  
     Abstract 151  
     1 Introduction 152  
     2 Problem Identification 152  
        2.1 Plastic Pollution 152  
        2.2 Ban on Plastic Bags 153  
        2.3 Alternate Carry Bags 154  
     3 User Research 155  
        3.1 In Detail Analysis of the Situation of Present Day Bag Makers 155  
        3.2 Market Requirement 156  
        3.3 Need Statement 157  
     4 Product and Eco-System Design and Development 157  
     5 Conclusions 160  
     References 160  
  12 Supporting Social Innovation: Application of InDeate Tool for Sustainable Service Design—Case Study of Community Workshops 162  
     Abstract 162  
     1 Introduction 163  
     2 Problem Brief: Case Study of NIF Community Workshops 164  
     3 Design Exercise 164  
        3.1 Exercise Summary 165  
        3.2 Solution of Team 2 (Without Tool) 165  
        3.3 Solution of Team 1 (Using InDeate Tool) 167  
     4 Discussion 169  
     5 Summary and Future Work 173  
     Acknowledgements 173  
     References 173  
  13 Reduction of Environmental Impact of Products Through Hotspot Analysis in LCA 175  
     Abstract 175  
     1 Introduction 175  
     2 Phases of Life Cycle Assessment 176  
     3 Goal and Scope Definition 177  
     4 Aim and Methodology 178  
     5 Data Collection and Analysis 178  
     6 Discussion 182  
     7 Conclusion 183  
     References 184  
  14 Koti Banal Architecture of Uttarakhand: Indigenous Realities and Community Involvement 186  
     Abstract 186  
     1 Introduction 186  
        1.1 Research Queries and Investigation 188  
        1.2 Methodology 188  
        1.3 Conceptual Framework 188  
     2 Literature Review 190  
     3 Detailed Study of the Selected Cases: Malari, Gainchwan and Purola Villages, Uttarakhand 192  
        3.1 Observations and Inferences 196  
        3.2 Conclusion 197  
     References 197  
  15 Assessment of GRIHA and LEED on the Parameters of Sustainable Design and Development of Buildings 199  
     Abstract 199  
     1 Introduction 200  
        1.1 Sustainability Assessment Method 1—Leadership in Energy and Environmental Design (LEED) 200  
        1.2 Sustainability Assessment Method 2—Green Rating for Integrated Habitat Assessment (GRIHA) 201  
        1.3 The “Dialectical Systems Approach” for Sustainable Building 202  
        1.4 Built Environment Shapes Collective Development 203  
     2 Methodology 203  
     3 Results and Discussions 204  
     4 Conclusion Further Work 204  
     5 Further Work 207  
     References 208  
  16 A Concept for Assessing Sustainability—The Sustainability Diamond 209  
     Abstract 209  
     1 Introduction 209  
     2 Sustainability for Product Development 210  
     3 State of the Art 211  
     4 Conclusion 213  
     5 Assessing Sustainability—The Sustainability Diamond 214  
     6 Application 215  
     7 Conclusion 216  
     References 216  
  17 Understanding the Hope Harbingers—ASHA, the Women Foot Soldiers of India’s National Rural Health Mission 218  
     Abstract 218  
     1 Introduction 218  
     2 Background 219  
     3 Methodology 220  
        3.1 Demography of the Study 220  
        3.2 Data Collection 222  
     4 Key Findings and Discussion 222  
        4.1 Motivating Factor—Social Status 223  
        4.2 Outcome-Based Payment Structure 223  
        4.3 Selection Process of ASHAs 224  
        4.4 Efficacy of Training 224  
        4.5 Clarity in Responsibilities 225  
        4.6 Medium of Collecting Data 225  
        4.7 Infrastructure of Health System 225  
     5 Conclusion 225  
     Acknowledgements 227  
     References 227  
  18 Supporting Sustainable Product Design: A Case Study with InDeaTe Tool and Template at Washington State University, Pullman, WA 228  
     Abstract 228  
     1 Introduction 228  
     2 Case Study: Overview 229  
        2.1 Problem Brief 229  
        2.2 Design Methodology 230  
           2.2.1 Exercise Duration 230  
           2.2.2 Participants 230  
        2.3 Analysis Methodology 231  
           2.3.1 Assessment of Design with Respect to Benchmark 232  
           2.3.2 Analysis of Effectiveness of Tool 232  
        2.4 Limitations of the Study 232  
        2.5 Key Findings of the Study 232  
     3 Literature Review 233  
        3.1 Relevance and Need for a Holistic Support 233  
        3.2 InDeaTe Tool and Template: A Novel, Holistic Design Support 233  
     4 Design Exercise 234  
        4.1 Task Clarification Stage 234  
        4.2 Conceptual Design Stage 236  
        4.3 Embodiment Design Stage 239  
     5 Key Findings 240  
        5.1 Design Assessment 240  
        5.2 Analysis of Tool 240  
     6 Conclusions 242  
     References 242  
  19 Design’s Role in Transitioning to Futures of Cultures of Repair 244  
     Abstract 244  
     1 Introduction 244  
     2 Method 246  
     3 Results 247  
     4 Discussion 248  
        4.1 Key Threads (Fig. 1, Part A) 248  
        4.2 Towards Decolonial Design (Fig. 1, Part B) 249  
     5 Limitations 251  
     6 Conclusion 252  
     References 252  
  20 Can Interactive Installations Bring About Behaviour Change? Using Interactive Installation to Change Food Waste Behaviours 254  
     Abstract 254  
     1 Introduction 254  
     2 Related Work 255  
     3 Primary Research 257  
     4 Design of the Installation 258  
        4.1 The Final Installation 259  
     5 Evaluation Protocol 260  
     6 Results 261  
     7 Conclusion 262  
     Acknowledgements 262  
     References 263  
  21 Review on Sustainable Lighting Design in Art Galleries to Balance Between Visibility and Conservation of Light Sensitive Art Exhibits 265  
     Abstract 265  
     1 Introduction 265  
     2 Methodology 266  
     3 Results 266  
     4 Discussion 268  
     5 Conclusion 269  
     References 270  
  22 Meghalaya Tourism: Inculcating Cultural Image in Developing Enroute Mini Halts 272  
     Abstract 272  
     1 Introduction 272  
     2 Literature Review 273  
        2.1 Tourism and Cultural Tourism 273  
        2.2 Relevance of Hofstede’s Model Cultural Tourism 274  
     3 Methodology 277  
     4 Results and Discussion 277  
        4.1 Data Collected 277  
        4.2 Proposed Model 278  
        4.3 Formulating Cultural Elements 279  
     5 Conclusion 281  
     References 281  
  23 Challenges to Sustainable Growth of the Micro-scale Kuhila Craft Industry of India 283  
     Abstract 283  
     1 Introduction 283  
     2 Methodology 284  
     3 Observations and Discussions 285  
        3.1 The Kuhila Handicraft and the Artisan Community 285  
        3.2 Economy: External and Internal Barriers 286  
           3.2.1 Internal Factors 287  
           3.2.2 External Factors 287  
        3.3 Ecology: The Dwindling Wetlands 288  
        3.4 The Social Fragility 288  
        3.5 The Shifting Winds of Cultural Trends 289  
     4 Conclusion 290  
     5 Future Work 291  
     References 291  
  24 InDeaTe—A Computer-Based Platform with a Systematic Design Template and a Database of Methods and Tools 293  
     Abstract 293  
     1 Methods in Design 293  
     2 Research Objectives 295  
     3 InDeaTe Design Tool: A Template and a Database 295  
        3.1 Description of ACLODS 297  
        3.2 InDeaTe Template 298  
        3.3 Steps of the InDeaTe Design Process 300  
        3.4 The InDeaTe Database 302  
        3.5 What to Design For? 302  
        3.6 How to Design: Analysis of Design Methods to Support Design 302  
     4 Case Studies 303  
     5 Discussion 303  
     6 Summary, Conclusions and Future Work 304  
     References 304  
  25 Application of InDeaTe Design Tool for Designing Sustainable Products—Case Study of a Natural Water Cooler 306  
     Abstract 306  
     1 Introduction 307  
     2 Design Exercise 307  
        2.1 Exercise Summary 307  
        2.2 Exercise Duration 307  
        2.3 Design Teams 308  
     3 InDeaTe Tool 308  
     4 Solution Without Tool 309  
     5 Solution with Tool 312  
        5.1 Task Clarification 312  
        5.2 Conceptual Design 312  
        5.3 Embodiment Design 313  
     6 Analysis of Design Processes 314  
     7 Conclusions 315  
     References 315  
  26 A Methodological Basis to Assess and Compare Manufacturing Processes for Design Decisions 316  
     Abstract 316  
     1 Introduction 317  
     2 Background Review 319  
        2.1 Life Cycle Analysis (LCA) 319  
        2.2 Unit Process Life Cycle Inventory (UPLCI)—CO2PE! Initiative (Cooperative Effort on Process Emissions in Manufacturing) 320  
        2.3 Thermodynamics Approach 320  
        2.4 Sustainability Characterization Methodology 321  
     3 Comparing Product Life Cycle Assessment Methods 321  
        3.1 Comparison on the Basis of Challenges in Development of Measurement Science 321  
     4 Discussion 323  
     5 Conclusions 325  
     References 325  
  27 Application of InDeaTe Design Tool for Designing Sustainable Manufacturing Systems—Case Study of a Micro-hydel Turbine 327  
     Abstract 327  
     1 Introduction 328  
     2 Design Exercise 328  
        2.1 Exercise Summary 328  
        2.2 Exercise Duration 329  
        2.3 Design Teams 329  
     3 InDeaTe Tool 330  
     4 Solution Without Tool 331  
        4.1 Current Situation 331  
        4.2 Criteria 332  
        4.3 Ideas for Improvement 332  
     5 Solution with Tool 333  
        5.1 Task Clarification 333  
        5.2 Conceptual Design 334  
        5.3 Embodiment Design 335  
     6 Analysis of Design Processes 335  
     7 Conclusions 336  
     References 337  
  28 Supporting Manufacturing System Design: A Case Study on Application of InDeaTe Design Tool for a Smart Manufacturing System Design 338  
     Abstract 338  
     1 Introduction 339  
        1.1 Focus on Smart Manufacturing System Design Problem 339  
     2 Research Objective and Methodology 339  
        2.1 Problem Statement 340  
     3 Design Exercise 340  
        3.1 InDeaTe Tool 340  
        3.2 Solution Without Tool 341  
           3.2.1 Task Clarification 341  
           3.2.2 Use of Expert Interview for Task Clarification 341  
           3.2.3 Solution Neutral Problem Statement 342  
           3.2.4 Idea Generation and Conceptual Design 342  
           3.2.5 Detailed Design 342  
           3.2.6 Design of Sensor Network Interface Architecture 342  
        3.3 Solution Using the Tool 342  
     4 Analysis of Design Processes 344  
     5 Evaluation of the Exercise with the Template and Without the Template 345  
     6 Summary and Conclusions 346  
     Acknowledgements 346  
     Appendix 347  
     References 347  
  29 A Gandhian Framework for Social Design: The Work of Laurie Baker and Hunnarshala 349  
     Abstract 349  
     1 Introduction 349  
     2 Methodology 350  
     3 Social Design 350  
     4 Practices in the ‘Social’ 351  
        4.1 Hunnarshala 351  
           4.1.1 Introduction 351  
           4.1.2 Approach, Appearance and Semantics of Building 352  
           4.1.3 Campus Planning and Architecture 352  
           4.1.4 Material and Construction Methods 352  
           4.1.5 Social Inclusion in the Building Design Process 353  
           4.1.6 Practice 353  
        4.2 Laurie Baker and COSTFORD 353  
           4.2.1 Introduction 353  
           4.2.2 Approach, Appearance and Semantics of the Building 354  
           4.2.3 Campus Planning and Architecture 354  
           4.2.4 Material and Construction Methods 354  
           4.2.5 Social Inclusion in the Building Design Process 355  
           4.2.6 Practice 355  
     5 Discussion: Revisiting Gandhi for a Social Design Framework 355  
     6 Derivation: Gandhian Framework for Social Design 357  
        6.1 Righteous 357  
        6.2 Simple 358  
        6.3 Empathetic 358  
        6.4 Contextual 358  
        6.5 Innovative 359  
     7 Conclusion 359  
     References 359  
  30 Closing the Loop: ‘Systems Perspective’ for the Design of Food Packaging to Facilitate Material Recovery 361  
     Abstract 361  
     1 Introduction 361  
     2 Literature Study 363  
     3 Method 364  
     4 Approach for Closed-Loop Recycling Based Food Packaging 365  
     5 Implementation of Closed-Loop Recycling Based Food Packaging 366  
        5.1 Identification and Categorization of Requirements 367  
        5.2 Design Features 367  
        5.3 Barrier Specification 368  
        5.4 Material Selection 368  
        5.5 Concept Generation 369  
     6 Discussion and Conclusion 369  
     References 370  
  31 Sustainability Definitions—An Analysis 372  
     Abstract 372  
     1 Introduction 372  
     2 Objectives and Methodology 373  
     3 Literature Review 373  
     4 Analysis 374  
        4.1 Number of Definitions 374  
        4.2 Chronological Analysis of Definitions 375  
        4.3 Analysis of Definitions Based on Different Contexts 375  
        4.4 Discussion 378  
     5 Conclusion 379  
     References 379  
  32 French Education System Organization from Secondary School to University to Prepare Future Engineers to Sustainable Development and Eco-design 383  
     Abstract 383  
     1 Introduction 383  
     2 Education for Sustainable Development Issues 384  
     3 ESD and Eco-design in French Secondary School Curricula 386  
        3.1 Introduction: ESD from Primary to Secondary Schools 386  
        3.2 Eco-design Education in Pre-secondary School (Pupils Aged from 11 to 15) 387  
        3.3 Eco-design Education in High School (Pupils Aged from 16 to 18) 388  
     4 Eco-design in Universities and Engineering Schools 389  
     5 Synthesis and Conclusion 390  
     References 393  
  33 Disassembly for Redesign 395  
     Abstract 395  
     1 Introduction 395  
     2 Disassembly Reasoning 397  
        2.1 Framework and Objective 397  
        2.2 Living Product Autopsy 399  
     3 Case Study 401  
        3.1 Context and Objective 401  
        3.2 Application of the Living Product Autopsy 401  
        3.3 Discussion 403  
     4 Conclusion 404  
     References 405  
  34 A Sustainable, Eco-friendly Charge Storage Device from Bio-charred Jute: An Innovative Strategy to Empower the Jute Farmers of India 406  
     Abstract 406  
     1 Introduction 406  
     2 Generation of ‘High Quality Hollow Carbon Tube’ from Jute to Realize Sustainable ‘Charge Storage Device’ 407  
        2.1 Bio-charring of Jute to Generate ‘High Quality Hollow Carbon Tube’ 407  
        2.2 Outlining the Route of Developing Charge Storage Devices from Hollow Carbon Tube Derived from Jute 407  
        2.3 Critical Temperature Is 400 °C for Obtaining Hollow Carbon Tube from Jute Bio-charring 408  
        2.4 Characteristics of 400 °C Carbonised Jute 410  
     3 Search for a Bio-compatible Electrolyte 411  
     4 Stability of the Charge Storage Device 413  
        4.1 Stability Check by Electrochemical Characterisation 413  
        4.2 Investigation Manually by Using Functional Charge Storage Device with Load 414  
     5 Proposed Model, Device Architecture and Discussion 414  
     6 Conclusions 415  
     References 416  
  35 Connotations of Ecodesign: A Commentary on the State of Discourse 417  
     Abstract 417  
     1 Background and Objective of the Study 417  
     2 Approach of the Study 419  
     3 Observations from the Study: Variety in the Definition of Ecodesign 420  
     4 Summary and Points to Ponder 425  
     References 426  
  Design Creativity, Synthesis, Evaluation and Optimisation 429  
  36 A Tool for Generating New and Appropriate Methods for Supporting Various Design Processes 430  
     Abstract 430  
     1 Introduction 430  
     2 Literature Survey 431  
     3 Aim and Methodology 432  
     4 Database Development 433  
     5 Tool Development 434  
     6 Evaluation of the Tool 436  
        6.1 Results of Evaluation 437  
     7 Conclusions 438  
     References 439  
  37 Learning Aid in Braille and Typography 440  
     Abstract 440  
     1 Introduction 440  
     2 Analysis 441  
        2.1 Learning Methods 441  
        2.2 Problems 442  
        2.3 Statement 443  
        2.4 Sampling Unit 443  
        2.5 Base Material with Data Analysis 444  
     3 Aims and Objectives 445  
        3.1 Problem Definition 446  
        3.2 Approach 446  
     4 Conclusion 447  
     5 Future Plans 448  
     Acknowledgements 448  
     References 448  
  38 Designing Learning Experiences for Problem-Solving. About Mindblower 450  
     Abstract 450  
     1 The Research 451  
     2 Mindblower© 454  
        2.1 The Learning Experience 454  
        2.2 The Standard 456  
        2.3 The Products 457  
     3 Discussion and Conclusion 457  
     References 458  
  39 Improvised Concept Development Process in Design Through Product Ingredients 460  
     Abstract 460  
     1 Introduction 460  
     2 Literature Review 461  
     3 Proposed Method 463  
     4 Implementation and Validation 463  
     5 Results and Discussion 468  
     6 Conclusions 468  
     References 468  
  40 Influence of Creative Thinking and Playfulness on Creative Styles of the Individuals 471  
     Abstract 471  
     1 Introduction 472  
        1.1 Playfulness and Creativity 472  
     2 Method 474  
        2.1 Participants 474  
     3 Materials 474  
        3.1 Creative Thinking and Playful Activities 474  
        3.2 Format and Structure of the Games 476  
        3.3 Ratings 476  
     4 Procedure 477  
     5 Results 477  
     6 Discussion 478  
     References 479  
  41 Idea Inspire 3.0—A Tool for Analogical Design 481  
     Abstract 481  
     1 Introduction 482  
        1.1 Background 482  
     2 Methodology 484  
        2.1 Multiple Instance, System-Subsystem Model 484  
     3 Development of the Tool 486  
        3.1 Retrieval of Systems 487  
        3.2 Representation of a System 488  
        3.3 Adding/Linking a System 489  
     4 Summary and Conclusions 490  
     References 490  
  42 A Matrix Framework Proposal for Evaluating Innovation Criteria of a Design Process Output During Product Conceptualization 492  
     Abstract 492  
     1 Introduction 492  
     2 Review of Literature 493  
     3 Adoption of Proposed Metrics 496  
     4 Experiments 497  
     5 Conclusions 501  
     References 501  
  43 Design Fixation and Creativity Blocks in Architecture Design Studies 503  
     Abstract 503  
     1 Introduction 503  
        1.1 Creativity Blockages and Design Fixations 505  
        1.2 Methodology 505  
     2 Experiment and Interpretation- 506  
        2.1 Mapping of the Design Process to Identify the Pause Nodes 506  
        2.2 Ranking the Mental Blocks and Design Fixation as Per the Level of Complexitied at Various Stages of Design 507  
     3 Conclusion 509  
     Acknowledgements 510  
     References 510  
     Bibliography 510  
  44 A Framework for Component Selection Based on Multi-attribute Evaluations 512  
     Abstract 512  
     1 Introduction 512  
     2 Master Model Development Using SysML 513  
     3 Results and Conclusion 518  
     4 Future Perspective 519  
     References 519  
  45 Conceiving and Applying Relationship Models for Design Strategy 520  
     Abstract 520  
     1 Introduction 520  
     2 HCD and Designing for Complexity 521  
     3 Strategy and Experience Design 523  
     4 A Framework for Relationships Models in Design Strategy 525  
        4.1 Conceptualizing Relationships in Business and Design 525  
        4.2 Applying Experience-Led Strategy and Relationship Models 527  
     5 Conclusion 529  
     References 530  
  46 Empower the Future: The Inside Story of Building Creative Space for Sub-urban Kampong’s Children 532  
     Abstract 532  
     1 Introduction 533  
     2 The Research Methods 534  
     3 The Inside Story of ‘KaKiKuKeKo’ Project 536  
        3.1 ‘KaKiKuKeKo’ PHASE 1: Mapping the Children Playing Activities 537  
        3.2 ‘KaKiKuKeKo’ PHASE 2: Prototyping the 3D Interventions 540  
        3.3 ‘KaKiKuKeKo’ PHASE 3: Design Implementation 541  
     4 DAG Conclusion: Becoming Light for Others 542  
     Acknowledgements 543  
     References 543  
  47 Representing the Effects of Product Architecture for Decision-Making in Conceptual Design 545  
     Abstract 545  
     1 Introduction 545  
     2 Product Architecture in Conceptual Design 546  
     3 Product Models in Product Architecture Design 547  
        3.1 Progressing with Product Models 548  
        3.2 Levels of Product Architecture Design 549  
     4 Representing Effects of the Product Architecture 550  
        4.1 Meta Model for Integrated Product Architecture Design 550  
        4.2 Application Scenario in Conceptual Design 552  
     5 Conclusion and Further Work 553  
     References 554  
  48 Evolution of Design Briefs: Expressions from Professional Design Practice 556  
     Abstract 556  
     1 Introduction 556  
     2 Background Study 557  
     3 Our Study 559  
     4 Observations 560  
     5 Discussion 563  
        5.1 Primary Generators in Design Brief 564  
        5.2 Types of Design Thinking 564  
        5.3 Reframing in Briefs 565  
        5.4 Methods to Collaborate with Clients 565  
        5.5 Written Versus Verbal Briefs 565  
     6 Conclusions and Future Work 566  
     References 566  
  49 The Effect of Idea Representation Techniques on Design Decisions During Idea Exploration Phase: An Exploratory Study of New Product Design 568  
     Abstract 568  
     1 Introduction 569  
        1.1 Aim of Study 569  
        1.2 Visualization in the Design Process 570  
     2 Method 571  
        2.1 Description of Research 571  
        2.2 Procedure and Task 572  
        2.3 Data Collection 572  
     3 Analysis 572  
        3.1 Criteria of Measure 574  
        3.2 Analysis and Findings 574  
     4 Conclusion 576  
     References 576  
  50 A Design Evaluation Framework for Developing Communities 578  
     Abstract 578  
     1 Introduction 578  
     2 Review of Terminology 579  
     3 Analysis of Previous Projects 580  
     4 Relation of Existing Approaches to the Observed Product Categories 581  
     5 The Framework 582  
     6 Experiment Design 584  
     7 Experiment Findings—Task One: Concept Generation 584  
     8 Task Two: Concept Evaluation 585  
     9 Task Three: Concluding Questionnaire 587  
     10 Discussion and Conclusions 587  
     References 588  
  51 Development and Validation of a Method for Assessment of Novelty and Requirement Satisfaction in Designing 589  
     Abstract 589  
     1 Creativity 589  
        1.1 Novelty 590  
        1.2 Other Factors and Degree of Requirement Satisfaction 591  
     2 Research Objectives 592  
     3 Development of a New Assessment Method for Novelty and Degree of Requirement Satisfaction 593  
        3.1 Assessment Method for Degree of Requirement Satisfaction 594  
        3.2 Assessment Method for Novelty 596  
     4 Evaluation of Proposed Assessment Method: Case Studies 597  
        4.1 Results and Discussion 598  
     5 Summary, Conclusions and Future Work 601  
     Acknowledgements 601  
     References 601  
  52 Vastu-Purusha Mandala and Web Page Design: Comparison of Tradition and Modernity 603  
     Abstract 603  
     1 Introduction 604  
        1.1 Objective 604  
        1.2 Scope and Methodology 604  
     2 Web Page Design 605  
        2.1 Web Page Layout and Design 605  
        2.2 The Golden Ratio 605  
        2.3 Rule of Thirds 606  
        2.4 Principles of Web Page Design 607  
     3 Vastu-Purusha Mandala 607  
        3.1 What Is Vastu Purusha Mandala? 608  
        3.2 Examples of Vastu Purusha Mandala Based Site/Town Planning 609  
     4 Method and Findings 610  
        4.1 Comparison of Concepts—Web Page Design and Vastu Purusha Mandala 610  
        4.2 Process of Super-Imposition of Concepts 611  
        4.3 Results of Concept Comparison 612  
     5 Conclusion and Next Steps 613  
     Acknowledgements 613  
     References 613  
  Design Lexicon, Taxonomy, Ontology 614  
  53 Review and Classification of Knowledge in Engineering Design 615  
     Abstract 615  
     1 Introduction 615  
     2 Definition of Main Terms 616  
     3 Procedure for the Literature Review 617  
     4 Literature Review 617  
        4.1 Results 617  
        4.2 Summary 620  
     5 Conclusions 622  
     6 Further Work 623  
     References 624  
  54 Approaches to Parameterization in Architectural Design 626  
     Abstract 626  
     1 Introduction 626  
        1.1 Parametric Architecture 627  
        1.2 Parametric Design Process 627  
     2 Different Approaches 628  
        2.1 Form Imitation 629  
        2.2 Form Optimization 630  
        2.3 Form Finding 631  
     3 Comparison of the Above Discussed Approaches 632  
     4 Design Process Along with Data Flow in Each of the Approaches 634  
        4.1 Design Process in Form Imitative Approach 635  
        4.2 Design Process Involving Parametric Form Optimization 636  
        4.3 Process of Form Finding with Parametric Tools 637  
     5 Conclusion 637  
     Acknowledgements 638  
     References 638  
  55 Towards Automatic Classification of Description of Analogies into SAPPhIRE Constructs 639  
     Abstract 639  
     1 Introduction 639  
     2 Literature Survey 640  
        2.1 Existing Approaches for Retrieval of Analogies 640  
        2.2 Common Causal Language 641  
     3 Research Question and Objective 643  
     4 Methodology 643  
        4.1 Collecting Data 643  
        4.2 Text Preprocessing, Feature Extraction and Classification 645  
     5 Results 647  
     6 Discussion 647  
     7 Conclusions, Limitations and Future Work 648  
     Acknowledgements 650  
     References 650  
  Design Aesthetics, Semiotics, Semantics 652  
  56 What the Statistics Tell Us—How to Use Empiric Data in Design for Emotional Impressions 653  
     Abstract 653  
     1 Motivation 653  
     2 Alternative User Segmentation in Product Development 654  
     3 Aggregation and Interpretation of Users’ Attitudes and Values Using Empiric Data Analysis 655  
        3.1 The Quantification of Users’ Attitudes and Values 656  
        3.2 Linking Emotional Impressions to Product Characteristics Using Hierarchical Product Description 656  
        3.3 Investigating Relations Between User Segments and Product Derivatives 657  
     4 Statistical Evidence in Similarity Analysis and Automation 658  
     5 Conclusion and Outlook 661  
     References 662  
  57 Hedonic Design. Contributing Factors in Generating Emotional Ties. The Shape as a Contributing Factor in Generating a Hedonic Design 664  
     Abstract 664  
     1 Introduction 665  
     2 Hypothesis 665  
     3 Methodology 666  
     4 Context 666  
     5 Description 667  
        5.1 Development 667  
        5.2 Creators of Affective Ties 667  
        5.3 Subject-Object Interaction 668  
        5.4 Approximations in the Subject-Object-Emotion Relationship 670  
        5.5 Stimulus Intensity 670  
        5.6 Information Consumption 671  
        5.7 Appraisal and Appreciation of an Object 672  
        5.8 Subject-Object-Social-Integration Relationship 673  
     6 Results 673  
     7 Conclusions 674  
     References 675  
  58 Visual Design Considerations for Evoking an Emotional Response Towards Non-personalized Information to Encourage Object Loyalty Amongst Users 677  
     Abstract 677  
     1 Introduction 677  
     2 Preparation of Your Paper 678  
        2.1 Research Question 679  
     3 Methodology 679  
     4 Findings, Analysis and Proposed Solution 680  
     5 Scope of the Study 685  
     6 Discussion 685  
     References 685  
  59 Preferences in Recall of Pleasant and Unpleasant Images 686  
     Abstract 686  
     1 Introduction 687  
     2 Method 689  
        2.1 Participants 689  
        2.2 Materials 689  
     3 Procedure 689  
     4 Results 690  
     5 Discussion 692  
     6 Implication for Design 693  
     References 693  
  60 Attributes and Emotions in Product Form Design: A Survey of Professional Industrial Designers 695  
     Abstract 695  
     1 Introduction 695  
     2 Research Methodology 696  
     3 Findings 697  
        3.1 Intentions 698  
        3.2 Attributes 698  
        3.3 Emotions 700  
     4 Summary of Findings and Discussion 702  
     Acknowledgements 703  
     References 704  
  61 Inspiration in Product Form Design: A Survey of Professional Industrial Designers 705  
     Abstract 705  
     1 Introduction 705  
     2 Research Methodology 707  
     3 Findings 708  
        3.1 Sources of Inspiration 708  
        3.2 Inspiration Media 710  
     4 Summary of Findings and Discussion 712  
        4.1 Sources of Inspiration 712  
        4.2 Inspiration Media 713  
        4.3 Limitations 714  
     Acknowledgements 714  
     References 714  
  62 Modeling Design Strategies for Package Graphics: A Study of Hair Care Products Among Young Indian Users 716  
     Abstract 716  
     1 Introduction 716  
     2 Research Methodology 718  
        2.1 Qualitative Content Analysis 718  
        2.2 Image Test 719  
        2.3 Eye Movement Recorder 719  
        2.4 Sampling 719  
        2.5 Materials 719  
     3 Results and Analysis 721  
        3.1 Qualitative Content Analysis 721  
        3.2 Qualitative and Quantitative User Evaluations 723  
        3.3 Eye Movement Recorder 723  
     4 Discussion 724  
     References 725  
  63 Syncretism 5.0: Could Design Become a Meta-religion for Global Communion? 727  
     Abstract 727  
     1 Introduction 727  
     2 Religion, Secularism and Syncretic Design Dharma 730  
        2.1 Understanding Religion 730  
        2.2 Understanding Secularism 731  
        2.3 Design as a Syncretic Dharma or Meta-religion 732  
     3 Manifesting the Design Dharma 734  
        3.1 Spreading Design Dharma 734  
        3.2 Ubiquitous Applications of Design 735  
     4 Conclusion 736  
     Acknowledgements 737  
     References 737  
  64 An Exploration of Design: Based on Pan-Asian Semiotics and Semantics 738  
     Abstract 738  
     1 Introduction 738  
     2 Literature Review 739  
        2.1 Triad of Nature—Tradition-Originality 739  
        2.2 Pan-Asian Ideology of Tagore-Okakura 740  
        2.3 Aesthetics and Design Parameters of Rabindranath Tagore 741  
        2.4 Tagore and Okakura: The Triads of Complementarity 742  
     3 Ecological Laboratories of Tagore and Okakura 743  
     4 Okakura’s Probing for a Better Psycho-somatic Experience 747  
     5 Conclusion 748  
     References 749  
  65 Cultural Construction: Design Aesthetics, Semiotics and Semantics Associated with Masks in Namghar—The Study of Its Design Aspects in the Island of Majuli, India 750  
     Abstract 750  
     1 Introduction 751  
     2 Background 753  
        2.1 Culture of Majuli Island 753  
        2.2 People of Majuli 753  
        2.3 Types of Masks 754  
        2.4 Making of Masks 755  
        2.5 Material Used in Masks 757  
        2.6 Other Material 759  
     3 The Ethnographic Illustrative Method 759  
        3.1 The Visual Ethnographic Method 759  
           3.1.1 Aim and Objective of the Study 759  
           3.1.2 Research Questions 761  
        3.2 Structure of Masks of Majuli 761  
        3.3 Methodology 761  
        3.4 Research Processes 762  
        3.5 Non-documentation Research 762  
        3.6 Documentation Rushes 763  
        3.7 Design Intervention 763  
     4 Conclusion and Observations 763  
     References 765  
  66 Bollywood on Television: A Backbone for Creating Social Connect with Indian Audience 766  
     Abstract 766  
     1 Introduction 766  
     2 Aim of the Study 767  
     3 Varied Facets of Indian Television Content 768  
        3.1 Target Users 768  
        3.2 Questionnaire and Data Collection 769  
        3.3 Analyzing Patterns 769  
        3.4 Results and Conclusions 769  
     4 Feasibility of Bollywood Content for TV Apps 770  
        4.1 Categorization of Bollywood Content 770  
        4.2 Feasibility Analysis for Smart TV Apps 771  
     5 Formulation of Protocol 772  
        5.1 Point of Intervention 772  
        5.2 Category and Format Correlation 772  
        5.3 Extended Personalized Experience 774  
     6 Conclusion 774  
     References 775  
  67 Semiotic Analysis of Digital Medium of Education 776  
     Abstract 776  
     1 Introduction 776  
     2 Literature Review 777  
     3 Research Question 778  
     4 Overview 779  
     5 Methodology 779  
     6 Findings 779  
     7 Proposed Solution 780  
        7.1 Story of the Game 781  
     8 Conclusion 784  
     9 Future Aspects 784  
     References 784  
  68 Domestic and Global Designs in Hair Care: A Study of Aesthetic Preferences of Indian Users 786  
     Abstract 786  
     1 Introduction 786  
     2 Research Methodology 788  
        2.1 Image Test 788  
        2.2 Eye Movement Recorder 789  
        2.3 Sampling 789  
        2.4 Materials 789  
     3 Results and Observations 791  
        3.1 Image Test 791  
        3.2 Eye Movement Recorder 792  
        3.3 Design Modification and Surveying 792  
     4 Discussion 794  
     References 795  
  69 Transmutative Visual Culture of Folk Festivals in a Semi-urban Scenario: A Study and Exploration of ‘Magh Bihu’ in Assam 797  
     Abstract 797  
     1 Introduction 798  
     2 Methodology 799  
     3 Literature Review 799  
        3.1 Folk Festival—Magh Bihu 799  
        3.2 Festive Spaces 800  
        3.3 Cultural Markers of Bihu 802  
        3.4 Transmutative Visual Culture-Magh Bihu 802  
     4 Conclusion 804  
     References 805  
  70 Look at that Sound!—Visual Representation of Sound in Indian Comics 807  
     Abstract 807  
     1 Introduction 807  
     2 Representation of Sound in Comics 808  
     3 Samples from Indian Comics 810  
     4 Categorization and Analysis of SSW 810  
        4.1 Source 813  
        4.2 Action 814  
        4.3 Temporality 815  
        4.4 Psychological Feelings 815  
     5 Discussion and Conclusion 816  
     References 817  
  71 Legibility: Same for All Scripts! 819  
     Abstract 819  
     1 Introduction 819  
     2 Legibility of Typeface 820  
     3 Legibility and Visual Form 821  
     4 Parameters Affecting Legibility 822  
        4.1 Unique Features of Indic Scripts 822  
        4.2 Gridlines 823  
        4.3 Letter Stroke 825  
        4.4 Terminals 827  
        4.5 Optical Size 827  
     5 Conclusion 828  
     References 828  
  72 A Preliminary Semantic Study on Communication and Perception of Energy Meter Graphics 830  
     Abstract 830  
     1 Introduction 830  
     2 Literature Survey 831  
     3 Exploratory Study on Indian User Groups 833  
        3.1 Subjects 833  
        3.2 Stimulus Preparation 834  
        3.3 Study Procedure 834  
        3.4 Data Analysis 835  
        3.5 Results 835  
     4 Inferences 837  
     5 Discussions and Conclusion 838  
     Acknowledgements 839  
     References 839  
  73 Applying Product Semantics to Benchmark Physical Properties of Product Characters Through Design Teaching: Strategies for Shape Coding 840  
     Abstract 840  
     1 Introduction 841  
     2 Literature Review 841  
        2.1 Product Semantic Theory-Basic Concepts 841  
        2.2 Relevance of Meaning Communication to Product Character Theory 842  
        2.3 Impact of Scenario on Character Perception 843  
     3 Box Designing Project-General Considerations 844  
        3.1 Students 844  
        3.2 Teaching Process-National Institute of Design (NID) 845  
        3.3 Output-Extracted Physical Properties 846  
     4 Teaching Process-University of Madeira (UMa) 848  
        4.1 Output-Extracted Physical Properties 849  
     5 Final Discussion and Conclusion 850  
        5.1 Further Investigation and Future Development 851  
     Acknowledgements 851  
     References 851  
  74 Nature Inspired Design—A Review from an Industrial Design Perspective 853  
     Abstract 853  
     1 Introduction 853  
     2 Review of Terms, Systematic Methods and Tools for Nature Inspired Design 854  
     3 Limitations of Systematic Methods 856  
     4 Designer’s Approach to Nature Inspired Design 857  
     5 Limitations of Designer’s Methods 857  
     6 Criticism of Designer’s Methods 858  
     7 Researches/Studies that Support Designer’s Methods 858  
     8 Conclusion 859  
     9 Discussion 859  
     References 860  
  75 Design as Culture: Understanding Vernacular Architecture of Indigenous Tribal Community of India 863  
     Abstract 863  
     1 Introduction 863  
     2 Methodology 865  
     3 An Ethnographic Study of Jenu Kurubas 865  
        3.1 Settlement Pattern and Design of Dwellings 865  
        3.2 Family Structure, Life-Style and Customs 866  
        3.3 Birth, Marriage and Death 867  
     4 Structural Semiotic Analysis of Narratives 867  
        4.1 The Myth of Origin 867  
        4.2 The ‘Aalukoogo’ Bird 867  
        4.3 Jenu Kurubas Epic Poem: Tangi 868  
        4.4 The Two Brothers Story 869  
        4.5 The Mouse Story 869  
     5 Discussion 871  
        5.1 Geographic Schema 871  
        5.2 Cosmological Schema 872  
        5.3 Socio-Cultural Schema 873  
     6 Conclusion 874  
     References 875  
  76 Form and Colour—Two Basic Elements of Design 876  
     Abstract 876  
     1 Introduction 876  
     2 Overview 877  
     3 Assumptions and Methods 878  
        3.1 Definition of a Design Element 878  
        3.2 Methods 878  
     4 Analysis 879  
        4.1 Sequencing of All Design Elements to One Order 879  
        4.2 Checking of All Design Elements Against Definition (Criteria-Check) 879  
     5 Results and Discussion 883  
        5.1 Form and Colour 883  
        5.2 Recent Designs Are More Tactile 883  
     6 Conclusion and Recommendations 884  
     References 884  
  77 Spokes Characters of Mascot and Young Consumers’ Perspective Particular Understanding 886  
     Abstract 886  
     1 Introduction 886  
     2 Methodology 889  
     3 Results and Discussion 891  
     4 Conclusion 893  
     Appendix 893  
     References 895  
  78 The Making Affect: A Co-created Community Methodology 896  
     Abstract 896  
     1 Introduction: Making Community: The CARE Project 896  
     2 ‘I’ve Got Stitch Club’: The Quiet Activism of Amateur Crafting 897  
     3 Making Dialogues and Cooperative Communities: The CARE Method for Learning Through Sharing 900  
     4 Making by Instruction: Embodied Instruction Through Shared Making 901  
     5 Up Close and Personal: Learning and Teaching with I-Cord Knitting 903  
     6 The Embroidery Story-Telling Circle: Transitional and Boundary Objects, Dialogic and Dialectic Exchanges 904  
     7 Conclusion: Making Things Social: Community Agencies 905  
     Acknowledgements 906  
     References 906  
  Design Training and Education 909  
  79 Design Week: A Challenge for Designers and Medical Students 910  
     Abstract 910  
     1 Introduction 911  
     2 Problem-Solving, Creativity and Innovation 912  
     3 Study Context (Region, Country) 912  
     4 Materials and Methods 913  
        4.1 Participants 913  
        4.2 Instruments 913  
        4.3 Procedure 915  
     5 Results 916  
     6 Conclusions 918  
     Acknowledgements 919  
     References 919  
  80 Using Senior Design Project to Teach Design for Use of a Mechatronic Device 921  
     Abstract 921  
     1 Introduction 922  
     2 Engineering and Engineering Technology Programs in US Institutions 922  
     3 Senior Design Projects in Engineering Technology Department at Old Dominion University 923  
     4 Design for Use Design Methodology 923  
     5 Design of Solar Powered Autonomous Pool Skimmer 924  
        5.1 Solar Powered Pool Skimmer Testing 926  
        5.2 Venturi Experiment 928  
        5.3 Testing the Final Design 930  
     6 Conclusions 930  
     References 930  
  81 Design Thinking and Creative Problem Solving for Undergraduate Engineering Education in India: The Need and Relevance 932  
     Abstract 932  
     1 Introduction 933  
     2 Design Thinking and Creative Problem Solving 934  
        2.1 Design Thinking 934  
        2.2 Creative Problem Solving 935  
     3 Student’s Perceptions and Reactions 936  
        3.1 Research Questions 937  
        3.2 Participants 937  
        3.3 Method 938  
     4 Results 940  
     5 Discussion 943  
     6 Conclusion 944  
     Acknowledgements 945  
     Appendix 1: Research Questionnaire 945  
     References 946  
  82 Design Considerations for Personalized Learning 947  
     Abstract 947  
     1 Introduction 947  
        1.1 Focus of Work 948  
     2 Literature Review 948  
        2.1 Learning 948  
        2.2 Self-directed Learning 949  
        2.3 Research Question 949  
     3 Quantitative Field Research 950  
        3.1 Insights from the Data 954  
        3.2 Persona 954  
        3.3 Benchmarking of Current Digital Products 956  
           3.3.1 Case Study #1 (EDX.org) 956  
           3.3.2 Case Study #2 (KhanAcademy.org) 957  
     4 Design Framework 957  
        4.1 Considerations Gathered for Learning on a Platform 958  
        4.2 Designing Learning Tool 959  
        4.3 Interface Concepts 960  
     5 Conclusion 962  
     6 Future Scope 963  
     References 963  
  83 A Conceptual Model for Introducing Design Thinking in Management Schools 964  
     Abstract 964  
     1 Introduction 965  
     2 Need for Introducing Management Students to Design Thinking 965  
     3 Key Aspects to Design Thinking 966  
     4 Pedagogical Approaches to Integrate Design Thinking in Management Schools 967  
        4.1 Existing Pedagogical Approaches 967  
        4.2 Proposed Pedagogical Approaches 968  
     5 Case Study 968  
     6 Challenges and Key Learnings 970  
        6.1 Meaning and Value 970  
        6.2 Empathetic Understanding of Stakeholders and Concerns 971  
        6.3 Creative Thinking 972  
        6.4 Opportunity Identification and Extension 972  
     7 Conceptual Model 973  
     8 Conclusion 974  
     Acknowledgements 974  
     References 974  
  84 Design Research and the Academy: Research Driven Community Facing Work 975  
     Abstract 975  
     1 Introduction 975  
     2 DSRE Program: Research in Action 976  
        2.1 Research, Community and Design Research Pedagogy 977  
     3 Conclusion 981  
     References 981  
  85 Systems Design is Needed for Smart Manufacturing Curriculum to India 983  
     Abstract 983  
     1 Introduction 984  
        1.1 Manufacturing Sector and Indian Economy 984  
        1.2 Current Industrial Growth 985  
        1.3 Manufacturing Sector 985  
     2 The Potential of Indian Manufacturing Sector 986  
     3 Areas for Improvement 988  
        3.1 Technology Based Manufacturing and Services 988  
        3.2 Trade Off Between R&D Costs and Improve Manufacturing Capability 989  
        3.3 Need of Innovation 989  
        3.4 Skilled Man Power 990  
     4 Smart Manufacturing Curriculum 990  
     5 Conclusion 991  
     References 991  
  86 Infusing Design Thinking Mindset in Engineering Education—A Pioneering Step Towards Excellence and Sustainability 993  
     Abstract 993  
     1 Introduction 994  
     2 Objective for Development of Design-Based and Project-Based Learning System at Gujarat Technological University (GTU) 995  
     3 Implementation Efforts of Design-Based and Project-Based Learning System at Gujarat Technological University (GTU) 995  
        3.1 Curriculum of Design Thinking Process at GTU 996  
        3.2 Statistical Analysis About Faculty Development Programs 997  
     4 Overall Feedback and Analysis for Design Thinking Process After Semester Examination 999  
     5 Conclusion 1001  
     Acknowledgements 1002  
     References 1002  
  87 Rigid Frames and Flexi-Frames—Matchstick Cellular Space-Frames Hands-On Self Realised Learning Approach 1003  
     Abstract 1003  
     1 Introduction 1003  
     2 The Preparation Process for the Matchstick Geometry Structures 1005  
        2.1 The Actual Processes and Learning from the Creation of the Cellular Spaceframe Structures 1005  
        2.2 The 1st Stage Learning After Construction of the Cellular Structures of the Units 1006  
     3 2nd Stage Learning—How These Matchstick Space-Frames Can Be Used as Tool 1007  
        3.1 The Creation of Interlocking Geometric Puzzles—Creating Original Nets 1009  
     4 How Did Flexiframes Evolve?—3rd Stage Learning and Evolution 1011  
     5 Learnings and Conclusion 1012  
        5.1 Why It Is Such a Fantastic System of Self Realized Learning 1012  
     Acknowledgements 1013  
  88 A Novel Frame Work of Design Realization Course at IIITDM Kancheepuram: Critical Evaluation 1014  
     Abstract 1014  
     1 Introduction 1014  
     2 Course Structure and Objectives 1015  
        2.1 Theory Course: “Concepts in Engineering Design” 1015  
        2.2 The Lab Course: “Design Realization” 1016  
     3 Methodology of Course Evaluation 1017  
     4 Evaluation and Analysis 1018  
     5 SWOT Analysis 1022  
     6 Conclusion and Future Work 1023  
     References 1024  
  89 Students’ Feedback into Enriching Learning Experiences for Design of Smart Devices and Applications 1025  
     Abstract 1025  
     1 Introduction 1025  
     2 Background and Related Work 1026  
     3 Methodology 1027  
        3.1 Interviews 1027  
        3.2 Questionnaire 1028  
        3.3 Interaction Analysis 1029  
     4 Findings and Analysis 1029  
     5 Design Guidelines for Embedding Intelligence 1030  
        5.1 Mapping Errors and Instructions to Experimental Task-Flow 1030  
        5.2 Defining Intelligent Systems 1032  
     6 Conclusion 1033  
     References 1034  
  90 Erratum to: Connotations of Ecodesign: A Commentary on the State of Discourse 1035  
     Erratum to: 1035  
  Author Index 1036  
  Blank Page 31  


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